I'm not sure whether this is a common issue with the game in 2D, so sorry if I haven't researched enough first. I've really been enjoying the game since then (SOTFS version, Win 7 圆4, non-SLI), but I'm checking back here now, as I have been having an issue with the HUD.
Had not checked in here myself since 12.24.15.
Everyoneġ.5: masterotaku fixed lighting and shadows and added several controls for settings.ġ.2: masterotaku added a fix for the fire distortion and improved lighting more as well as adding a HUD depth toggle.ġ.1: Improved lighting and shadows thanks to masterotaku!Īnonymous Februat 8:27 you for your response on 01.28.16. Had to disable certain shadows that I didn't know how to fix. Fixed shadows and lighting from the 'Shadows Low' setting, mostly. Did a 'more or less' fix for the green fog. Disabled the convergence 1 and convergence 0 hotkeys (F6 and F7). Importing a Nvidia profile isn't needed anymore thanks to the 3Dmigoto 1.2.49 version. Removed useless shaders from the ShaderFixes folder.ġ.8: masterotaku updated to 3DMigoto 1.2.50ġ.7: masterotaku made the following updates: Green fog accurately fixed, instead of the previous approximate fix. Light shafts fixed, instead of disabled. Just like in my recent RE7/RE2/DMC5 fixes. Lighting fixed in a completely accurate way, with realistic specular reflections. F1 hotkey for multiple convergence presets.